IN DEVELOPMENT
GODOT 4.7.1SNØ
The snow slows you, hides you, remembers you—and gives your route away.
The game
Cross a blue-hour Finnish winter where every step changes the tactical picture. Snow slows you, conceals you and records your route; wind can erase that evidence. Observe, range the shot, manage your breath, fire once, then relocate before a rifleman follows your tracks and returns fire.
- Status
- In development
- Genre
- Isometric winter sniper-survival
- Engine
- Godot 4.7.1
- Platforms / format
- Single-player · Current PC development build
01 / WHAT YOUR HANDS ARE DOING
The loop, stamped.
- 01Observe
- 02Conceal
- 03Range
- 04Fire
- 05Relocate
No concept art alibis
Watch the game move.
Muted by default. Playback starts only when you choose it.
CURRENT BUILD
RUNNING LIVE
02 / WHERE IT GETS INTERESTING
The rules are doing the talking.
Rule 01Snow depth changes movement and concealment.Rule 02Tracks become evidence that enemies can follow.Rule 03Ballistics account for drop, wind and travel time.Rule 04A living rifleman patrols, investigates and returns fire.



Your move





